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I design AI products and platforms at enterprise scale — along with the teams that ship them. Open to IC, leadership, or management roles.

Design Process Mar 2026

Reverse Engineering the Design Sprint

How might we design the problem when we are given AI as the solution?

5 min read
AI Feb 2025

Hypotheses: the counterpoint to Evals

The AI industry has fallen in love with evals — benchmarks, scores, automated pass/fail signals. But evals tell you what happened, not why. The counterpoint isn't intuition; it's a well-formed hypothesis. What we're missing is the discipline to ask a precise question before we measure the answer.

6 min read
Design Craft Nov 2024

The role of design in a moment without UI

When the interface is a prompt, what does a designer actually do? The tools that defined our craft — layout, hierarchy, affordance — don't map cleanly onto systems that think. This isn't the end of design. It's a chance to go back to the thing design was always actually about: reducing friction between a person and what they're trying to do.

5 min read
Industry Sep 2024

Fostering creativity in a world demanding execution

Execution culture doesn't kill creativity on purpose — it just crowds it out. Sprints, OKRs, and roadmaps are optimization machines, and creativity isn't optimizable. The teams doing genuinely original work have figured out how to protect the space where new ideas can be bad before they're good.

7 min read
Career Jun 2017

Design like an Athlete

Mentors told me to take my athletic background off my resume. I couldn't do it — because it's not fluff. The same discipline that made me a competitive athlete is what's going to make me a better designer.

7 min read
AI Interaction Design Cross-functional Leadership Storytelling Design Systems Team Building Product Strategy Claude Figma AI Tools